The 2.5D Tile Generator workflow is designed to generate stylized isometric illustrations—ideal for mobile games or tile-based design systems—with control over visual style, layout fidelity, and compositional cues.
White Template Tile image:
Controlnet Tile image:
These workflows are structured around SDXL, so you can use any SDXL model or fine-tune. We’ve tested them with Juggernaut, but they should work with other SDXL-compatible models. If you experience issues, consider switching to a different SDXL model or adjusting workflow settings.